Post by Ludullu on 2022-05-23 21:55:09
I blame it on WoW's devs. They could only develop stuff for the highest levels and then had to give people a ton of catch-up mechanics because of that. The whole industry saw that as "the right thing to do" just because WoW kept making obscene amounts of money so more companies started shortening the journey to the top and just making people grind at max lvl instead of spreading gear acquisition across the whole leveling process.We have not received permission from George_Black to share the quoted post.
And from what I've heard Lost Ark is the latest and greatest example of this, with smth like a few hours to get to the top and then just weeks/months of grinding dailies and time-gated content to increase your power. And considering how successful LA is/was, I'd imagine execs in some companies are already yelling at their devs to copy that feature.