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Yes, I realize that. But do you understand WHY it was a disaster?
I played the prior game for many years. Myself and literally everyone I know who played it, chose not to play FFXIV. And I mean LITERALLY EVERYONE (I don't necessarily know that many people closely enough to say, maybe 30).
So if you have an MMO and then you make a 'sequel' to that MMO and don't get the attention of your main playerbase, what do you think will happen?
Witcher 3 and FFXIV have very close numbers in terms of sales.
I should probably disengage from talking to you, but I'm the type who feels the need to point out errors. I know exactly, and I mean
exactly
, why FFXIV needed to be reworked, and I know that they brought on someone who looked at what that game was trying to be, and explicitly decided to make it more like WoW.
Did you not even check the numbers you were claiming personally even a little bit? You can even go back and track the timelines, there's graphs.
If your point is 'MMOs have less subscribers at launch than most RPGs manage to sell in the first 6 months', I don't know how to explain to you that this isn't a meaningful point.
I'm regretting this line of discussion already...