Dev Discussion #42 - Gear Color Customization
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Pk players who do wear that sort of thing if you don't like it so passionately. I don't see why the game should artificially limit it. We have in game open pvp for exactly this type of 'political' conflict. If it really is an eyesore persuade people through in game violence. Attitude and prevalence will differ per server as it should.
I think the prediction of it being a rampant eyesore is overstated, especially if you tie it to in game materials. Most people in favor of no limits just want fine control over their coloration knowing that restrictions might mean a good option gets eliminated in the crossfire. Meanwhile people trying to bait rainbow haters will look very obvious. That's user generated content in my opinion.
Fluorescent being prevalent colors in the underrealm is a really good point btw
@Lithion
. The lighting down there is going to make most standard pallets completely nonfunctional if that's your main node.
There is a trade off between being visible and less visible that I think would be a particularly interesting decision to make. I think the gameplay in the underrealm would be missing a huge opportunity without access to that color palette in fact.
We definitely need material based fluorescent palette dyes the more I think about it. Gives a good incentive for certain people to visit the Underrealm at least once, and makes the supply of the dye a meta-political objective for pvp.
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