[Feedback Request] Basic Melee Weapon Attack Update Discussed in June Livestream
We have not received permission from Vesuvan to share this post.
We have not received permission from Teyloune to share this post.
We have not received permission from angelicshiya to share this post.
We have not received permission from Zenny9 to share this post.
We have not received permission from Auricus to share this post.
We have not received permission from Arthus Dawnbreaker to share this post.
We have not received permission from Krasty to share this post.
We have not received permission from Serinin to share this post.
We have not received permission from Malek7 to share this post.
We have not received permission from Naxxaz to share this post.
We have not received permission from Mag7spy to share this post.
We have not received permission from darthaden to share this post.
We have not received permission from Takemybooty to share this post.
We have not received permission from lance10ca to share this post.
We have not received permission from PenguinPaladin to share this post.
We have not received permission from Craiken to share this post.
We have not received permission from LiquidAlpha to share this post.
We have not received permission from Craiken to share this post.
We have not received permission from CROW3 to share this post.
We have not received permission from Craiken to share this post.
We have not received permission from Lulzek to share this post.
We have not received permission from RUSTYDIAMOND to share this post.
We have not received permission from HeetCrusher to share this post.
We have not received permission from Fatalmistake to share this post.
We have not received permission from iznebula to share this post.
We have not received permission from Fatalmistake to share this post.
We have not received permission from blazebot7000 to share this post.
We have not received permission from Craiken to share the quoted post.
I'm still considering my thoughts on stagger and it doesn't sound like we were talking about quite the same solution in terms of impact. I was specifically referring to the attack lingering for a few frames on the enemy to simulate resistance on impact, not the enemy staggering for a little bit as a result of being hit, to clarify. So I'd like to be excluded from your list for now
@Craiken
if you don't mind.
We have not received permission from chrislem to share this post.
We have not received permission from Lethanel to share this post.