I don't like action combat, and it could very potentially stop me from playing

Post by Noaani on 2022-07-20 16:31:28

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Post by Noaani on 2022-07-20 16:37:36

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Post by Ludullu on 2022-07-20 16:53:01

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Guess I'm just not like other girls players :)

Post by Mag7spy on 2022-07-20 21:10:26

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Post by Noaani on 2022-07-21 13:29:17

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Post by Azherae on 2022-07-21 14:11:47

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You are making up people in your head again.

I can point this out to you by reminding you that as soon as a bunch of people appear to say that you are wrong, that they don't agree with you, etc, you feel 'like people are using numbers to gang up on you'.

This is not surprising, but do remember that your mental state may suffer if you 'convince yourself you have broad support' and then realize that you do not.

Post by Noaani on 2022-07-21 14:15:10

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Post by Mag7spy on 2022-07-21 14:17:29

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Post by Azherae on 2022-07-21 14:22:42

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That's fine. My point is to be careful. I am now much more sympathetic to the type of problem you seem to have/display, and I have been taught that it can sometimes help to have someone check/point it out to you while it's happening in case this allows you to dial it back, particularly doing so while saving face.

As long as you can achieve this, that was the only reason for my comment.

I'll only clarify one thing to you, I don't know if it will change how you perceive something. Would you prefer to just talk to 'one person out of the group you consider an echo chamber', or would you prefer to have to deal with all of them at all times?

I would expect it to be tiresome, even for you, to have to respond to the number of posts if 'everyone in a group who thought you were wrong ended up talking'. Are you moreso the "bring them all on, I'll take all comers" style?

Post by Mag7spy on 2022-07-21 14:23:11

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Post by Azherae on 2022-07-21 14:31:59

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I'll try again.

My reason for engaging you, ever, is that I'm the 'nice' one who will empathize with you and put up with your nonsense, out of my group.

If I am doing it, others are fine with leaving it to me instead of coming to call you out themselves. It is my role to be the one talking.

Do you prefer to deal with just me, or all of them? I would expect that since you have to actually write a post of that style and length most of the time, it would become exhausting.

Post by Mag7spy on 2022-07-21 14:37:21

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Post by Azherae on 2022-07-21 14:42:22

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Very well, I will continue to act as Voice, IF you have a 'Heroic Me against the world mentality', I will continue to be...

https://www.youtube.com/watch?v=GHo-a12mY9c


I do not want to worsen any related issue if it exists. Unfortunately this means I have to talk more, so, I request a favor.

Stop dismissing things I say on a personal level only. It is one of the things that makes others 'want to post anyway'.

Note, I am not TELLING you to do this. I am not telling you what to do. I am not insinuating that you would not absolutely handle talking to more people. I am asking a favor .

Post by Noaani on 2022-07-21 14:44:25

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Post by Mag7spy on 2022-07-21 14:53:55

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Post by Azherae on 2022-07-21 15:00:57

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Reasonable people start by addressing assumptions and priors, and those must often be discussed or argued first.

That's where we still are relative to that Tab vs Action Raid thing. Your presence would have been requested in the other thread.

People argue with you when you challenge their priors, or bring information that shows you don't understand their priors.

Maybe we can focus on something that is very direct and that we can actually progress on, in that case. You have one prior that is provably wrong, and I for one would like you to accept that it is provably wrong. It has nothing to do with Action or Tab. Just one thing.

You have stated that you believe 'All Raid bosses/enemies have a pattern, it isn't just chaos'.

This is not true, and until you are clear that it is not true, it's difficult to have that reasonable discussion you mentioned. Now, if you meant 'All Raid bosses/enemies should have a pattern", that's different, but you should accept that there are games, specifically popular games, where there are scenarios like this with no pattern, so that we can have a discussion.

Post by Mag7spy on 2022-07-21 16:43:59

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Post by Mag7spy on 2022-07-21 16:48:34

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Post by Azherae on 2022-07-21 16:52:17

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So to be clear, you are unable to grasp this specific prior?

I have given you an example of a boss that does not have a pattern before. You incorrectly concluded that the boss did have a pattern based on something you didn't understand, and dismissed it.

Jormungand does not have a pattern to its offensive attacks or actions. Jormungand 'gains a single empowered move at 25% health', what you would call 'phase 2'.

Jormungand can quickly devolve into chaos if it randomly does certain moves too often or 'randomly starts just casting spells all the time' instead of using physical attacks.

Your perception is incorrect.

Post by Mag7spy on 2022-07-21 16:56:49

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Post by Azherae on 2022-07-21 17:00:50

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So only examples that match your experience count? I'm unclear.

You looked at a single site that specifically says 'Sporadically uses Horrid Roar 3x in a row below 25%'.

spo·rad·i·cal·ly
/spəˈradək(ə)lē/
Learn to pronounce
adverb
occasionally or at irregular intervals.
"he worked sporadically at part-time jobs"

I don't mind if you want to switch to 'there are no modern games where high level bosses are chaotic'. I don't mind if you want to switch to 'Ok so some games have chaotic bosses but Ashes won't'.

90% of bosses in FFXI work this same way. It's part of the game's design. You are free to claim 'that game is too old to count' or 'Ashes won't be like that', but not 'Games aren't made like that'. Understand?

Post by Mag7spy on 2022-07-21 17:14:24

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Post by Azherae on 2022-07-21 17:17:53

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I absolutely understand you, but we are trying to align priors.

Here.

Raid mechanics
Raids contain intricate combat mechanics.[13]

Multiple phase boss fights.[13]
Adds.[13]
Random oriented skill usage.[13]
Telegraphed animations, but no obvious telegraphed templates on the ground.[13]
Fights will require location, mobility and strategy.[13]
Combat itself will be pretty intricate mechanics-wise. We're going to have different phases of the bosses, there's going to be a lot of adds stuff, there's going to be random oriented skill usage. We're not going to have telegraphed templates on the ground, but we will have telegraphed animations, so it's going to be location, mobility, strategic. It will be something that can not be repeatable in the exact same way from raid to raid, but has a variance between the combat, so raiders are going to have to be fluid in thinking on their feet. [13] – Steven Sharif

Now please pay careful attention to this next part because I otherwise I will just have to repeat it over and over.

1. Ashes has a lot of EQ devs, boss skills are random in EQ.
2. Ashes' former Lead Designer has played FFXI. Boss skills are random in FFXI.
3. The quote above is from Steven himself. There are additional quotes that further reinforce this potential approach to design.

It does not matter if it would be an outlier to do it that way if Ashes is planning to do it that way.

I will repeat this entire section as many times as it takes for you to understand the design of Ashes as it is currently known to exist.

Post by Mag7spy on 2022-07-21 17:27:34

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