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I come from a main game where this is so common that mages have 3 button macros to swap their gear
while
casting, and melee swap from their 'Accuracy and Resource builder' gear to 'Big Numbers' gear before every big skill. The proficiency to swap at the precise moment
between swings
is considered a skill required for Max DPS.
I'm good at this and I hate it.
It's just two different metas fighting it out. I'm not trying to downplay your preference at all, I'm just noting that it gets extreme, and I would put serious money on the fact that the 'no armor swaps' thing came from Jeff, not Steven, due to a similar experience.
I personally believe the solution to this is to keep attack stats mostly limited to weapons and defense stats mostly limited to Armor and call it a day. If you are able to change your defense/Armor set quickly
outside
of combat, I don't mind (I believe we know there will be some presets). I don't think it needs to happen in combat.