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Except they will because that is how combat in Ashes works (as of rn at least). Basic attacks are valued, so if your basic attacks require money to execute - you're at a disadvantage against other classes.
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Except you have limited mana so your magic arrows are not unlimited. And usually they'll be way more limited than your basic attacks, even if the arrows for the basic attacks are limited.
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Ashes won't be a survival game though. If you, as an archer, are fighting in a party and see enemy parties coming towards you - you gonna kite them. You'll spend a ton of arrows w/o an ability to get back to all the people you've shot to pick them up, because those people will just respawn or get resurrected in the fight.
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If the cost is so low - why even have it? And if you have huge amounts of them already - why limit it in the first place?
Also, AoC's crafting system won't be as easy as you make it out to be. If Intrepid do decide to go down the path of limited arrows, it'll either be a shop-bought thing or a specialized crafter thing (could also be both). And unless the archer himself went down the crafter branch of artisanry - he probably won't be able to craft good arrows for himself.
And even if you circumvent the crafting system just to let archers make their own arrows - they'll still need some resource to make them out of. And that resource will cost money. It was this way in L2 too.