Post by Azherae on 2022-08-28 15:57:20
We have not received permission from Szar to share the quoted post.
None of these things are problems under the corruption system as it was described?
Does damaging a ship flag you?
Yes, just like damaging a player flags you.
Does one flagged/corrupted player make the whole ship flagged/corrupted?
No, just like one flagged/corrupted player doesn't make the whole group they are in flagged/corrupted.
How do ship abilities like cannons work when only part of the enemy crew is flagged/corrupted? etc
The same way?
You mention these as 'issues', but the only 'issues' I see are that players would need to flag up to attack crews that are not 'all pirates' and therefore wouldn't give those crews more corruption. 'Incidental damage' to ships where some of the crew is flagged and some not (this wouldn't even need to be allowed) doesn't have to corrupt anyone anyway.
The main reason I don't understand the post is that everything would have worked without 'issues' unless we consider 'issues' to be 'it's more required for a ship to flag up' and 'players might not accrue corruption as much/correctly'.
'Solving' those 'issues' by removing any flag up and dismissing all corruption isn't a thing one does for the purposes of solving the issues. That would literally be going 'people aren't careful enough about forest fires, so let's burn the whole forest down', except even that analogy wouldn't work, at least in that case you'd have Controlled Burn with an actual purpose.
"Corruption doesn't work to protect people on the sea as much, let's just remove it so there's no protection at all."
If the above is a reasoning that was seriously used for this, even I would need to start to care about this situation.