Dev Discussion #45 - Gathering and PvP
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Red can drop things, they lose more EXP, they have the chance to drop some of their gear.
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The risk for an aggressor who is not carrying much is smaller, sometimes much smaller, but otherwise generally the risk is the same except in the situation of a travel chokepoint (where the gatherer enters a dangerous area but the aggressor can wait at a known, single exit instead of risking being inside).
Since most aggressors can only do that once if their opponent does not defend before becoming Corrupted, or before having enough materials from looting their 'victim' for it to matter if someone else kills them, it's short bursts of low risk followed by normal risk...
Except
when the aggressor is in a group (either an actual party or not), since as we understand it now, you can loot a body without even being part of the fight, and you can help kill a player who is not defending without actually gaining any Corruption.
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