Dev Discussion #45 - Gathering and PvP

Post by Settite on 2022-09-24 10:41:46

We have not received permission from Settite to share this post.

Post by VincentAMV on 2022-09-24 10:43:01

We have not received permission from VincentAMV to share this post.

Post by Nerror on 2022-09-24 11:00:20

We have not received permission from Nerror to share this post.

Post by Strevi on 2022-09-24 11:01:31

We have not received permission from Strevi to share this post.

Post by Nerror on 2022-09-24 11:15:20

We have not received permission from Nerror to share this post.

Post by Boorder on 2022-09-24 11:38:34

We have not received permission from Boorder to share this post.

Post by Strevi on 2022-09-24 12:32:58

We have not received permission from Strevi to share this post.

Post by Azherae on 2022-09-24 13:02:13

We have not received permission from Strevi to share the quoted post.

Most people don't like risks. If you put the risk on the Fisher's side, then they will not Fish.

Seriously, I most encourage everyone to think of this primarily for fisherpeople, not the standard 'roaming gatherer', because it shows off the problems a bit better.

I also don't believe that the Alphas, even persistent, will be a good testbed for this. Discounting the fact that character investment is lower and therefore becoming corrupted is more likely, there simply aren't as many players, and probability matters for this sort of thing a lot, as does world size and 'entrenchment'.

At least it's easy to patrol a river/coastline to protect fisherfolk.

Post by Deathwept on 2022-09-24 13:25:45

We have not received permission from Deathwept to share this post.

Post by Strevi on 2022-09-24 14:11:50

We have not received permission from Strevi to share this post.

Post by Strevi on 2022-09-24 14:20:03

We have not received permission from Strevi to share this post.

Post by Nerror on 2022-09-24 14:54:38

We have not received permission from Nerror to share this post.

Post by SongRune on 2022-09-24 15:00:34

We have not received permission from Strevi to share the quoted post.

I don't fish for money, I fish to fish. When I'm fishing, it's because that's a point in time where I'm not off PvPing. For a reason, presumably. Moods shift.

You could take this as saying I don't want to ever be ganked while fishing, but that's not exactly true. It's just a thing that happens. It's annoying, but so it goes. But if most of the risk is on the fisher, and little on the attacker, I'm going to get ganked OFTEN. So I just won't fish.

It's not that there won't be fish on the market. It's that you're decreasing the amount of fishers, and raising the "entry level price-point" for fish sales. This is fine as an economics thing. It's less fine as a "people who like to fish getting to play that part of the game" thing.

Post by Strevi on 2022-09-24 15:12:35

We have not received permission from Strevi to share this post.

Post by DarkTides on 2022-09-24 15:16:38

We have not received permission from DarkTides to share this post.

Post by Strevi on 2022-09-24 15:21:24

We have not received permission from Strevi to share this post.

Post by Azherae on 2022-09-24 15:22:03

We have not received permission from Strevi to share the quoted post.

In a game where you don't need to level fishing skill to catch more interesting fish, maybe.

Also, by the nature of economy, the less people fishing and the higher the price of fish, the more likely you are to be ganked while fishing.

Especially by me.

Just in case you are unaware (don't remember if you were on the forums last time I clarified this), I am absolutely on that side. By the metrics some use, I'm one of the worst types of ganker there is. I just don't see the point in making that easier for me at the cost of inclusion.

I don't know who 'needs Gatherers to have to be able to win in PvP' or 'Needs Gatherers to be there as targets' or even 'Needs Gatherers to be my targets so they can bounty hunt me', but IF the result of any decision is 'nah I'll pass' unnecessarily in my opinion, I'm gonna shout about it, because the only thing worse than a PvPvE game that compromises its values is one that shrivels down too fast to have value at all.

So as the exact person who is looking for opportunities to rise out of the water on an Aquatic Mount and kill someone while they are in the middle of catching a fish, I don't want that person's response to be 'nah I'm just done' if I keep winning.

Post by SongRune on 2022-09-24 15:24:42

We have not received permission from Strevi to share the quoted post.

My attackers don't know I'm playing catch & release. I'll get killed just as often, take the XP Debt just as often, and get nothing in return but a trip back from some spawnpoint every damn time.

My alt can't get to the places with the interesting fish.

Easy fish get boring fast. Interesting/challenging fish tend to be the high level ones (and therefore most valuable to gankers), and they tend to be found in harder to reach places.

Post by Strevi on 2022-09-24 15:38:22

We have not received permission from Strevi to share this post.

Post by Socialroads on 2022-09-24 16:23:54

We have not received permission from Socialroads to share this post.

Post by Snowjade on 2022-09-24 16:40:23

We have not received permission from Snowjade to share this post.

Post by Strevi on 2022-09-24 16:41:50

We have not received permission from Strevi to share this post.

Post by Azherae on 2022-09-24 17:13:32

We have not received permission from Strevi to share the quoted post.

I feel like when you've reached the point of the discussion where you accept what I'm saying but have to solve it by making 'the hypothetical danger-me' seem like some rare unicorn that the Devs might need to counterpick...

You've made my point?

Post by Songcaller on 2022-09-24 17:30:29

We have not received permission from Songcaller to share this post.

Post by DarkTides on 2022-09-24 19:09:44

We have not received permission from DarkTides to share this post.

Post by Songcaller on 2022-09-24 19:13:37

We have not received permission from Songcaller to share this post.

Post by Strevi on 2022-09-24 19:21:12

We have not received permission from Strevi to share this post.

Post by Azherae on 2022-09-24 19:34:36

We have not received permission from Strevi to share the quoted post.

I feel like I've derailed something somehow, so I'll disengage here.

Before I jumped in, you were at the point of discussing whether or not the attacker suffers as much risk as the Gatherer, and if you prefer to discard 'Fishing' (which I introduced as a concept of a form of Gathering that is not simple, but doesn't allow a ton of freedom of position in most games), then do so relative to your points.

Post by Warth on 2022-09-24 19:55:20

We have not received permission from Warth to share this post.

Post by Strevi on 2022-09-24 20:02:37

We have not received permission from Strevi to share this post.