To the Action Combat Fans

Post by Noaani on 2022-10-13 04:11:42

We have not received permission from Noaani to share this post.

Post by Noaani on 2022-10-13 04:16:23

We have not received permission from Noaani to share this post.

Post by Mag7spy on 2022-10-13 13:02:21

We have not received permission from Mag7spy to share this post.

Post by Noaani on 2022-10-13 18:11:56

We have not received permission from Noaani to share this post.

Post by SirChancelot on 2022-10-13 18:37:43

We have not received permission from SirChancelot to share this post.

Post by Yarcanine on 2022-10-13 18:55:32

We have not received permission from Yarcanine to share this post.

Post by Mag7spy on 2022-10-13 19:08:41

We have not received permission from Mag7spy to share this post.

Post by Azherae on 2022-10-13 19:15:00

We have not received permission from Mag7spy to share the quoted post.

Technically they are the exact same amount of skill because developers design for the information conveyance cap which is whatever FPS the game runs at.

You know this.

Just assume that Tab games get to the cap differently, like fast Fighting Games do (I'm assuming you played at least one of these sometime).

Post by Mag7spy on 2022-10-13 20:19:58

We have not received permission from Mag7spy to share this post.

Post by Azherae on 2022-10-13 20:40:13

We have not received permission from Mag7spy to share the quoted post.

I don't understand what this has to do with anything, I was referencing fast and complex Fighting Games, right?

My character in Under-Night has like 60 moves/options from neutral... I'm not sure if you're trying to say that 40 isn't enough so the cap isn't high enough for Tab?

Post by Mag7spy on 2022-10-13 20:58:57

We have not received permission from Mag7spy to share this post.

Post by Azherae on 2022-10-13 21:02:51

We have not received permission from Mag7spy to share the quoted post.

Right, I was just trying to figure out what you meant by the 40 skills thing, sorry.

I'm saying they take EQUAL amounts of skill because depending on the speed of information reaching you, you have to make the same number of decisions, and the speed of information for making those decisions is limited by the literal FPS of the game (and some human limits, but let's just be ridiculous and act like most humans can make 60 decisions per second)

So if a Tab Target game causes you to make the same number of decisions, and press the same amount of buttons, in the same amount of time, the skills are just different. It COULDN'T go to Action then, there would literally be no time left to press anything.

Post by Mag7spy on 2022-10-13 21:10:11

We have not received permission from Mag7spy to share this post.

Post by Azherae on 2022-10-13 21:11:34

We have not received permission from Mag7spy to share the quoted post.

Yes of course, sorry for the hyperbole. Good players make 10 or so decisions per second I think it is? Double recognition?

(I'm not sure if you're just saying 'no Tab games ever make humans hit their max decisions per second', and I don't want to assume, please clarify if you are saying that)

Post by Mag7spy on 2022-10-13 21:26:30

We have not received permission from Mag7spy to share this post.

Post by Azherae on 2022-10-13 21:33:39

We have not received permission from Mag7spy to share the quoted post.

Well, as NiKr pointed out, most Tab Target games are PvE mostly, but I would like to not go down this specific path unless you are going to not just be dismissive and say 'prove it' or 'lol no it isn't' if I say Lineage 2, ArcheAge, and EQ2.

I feel like you're twisting my words to make a different point, but maybe not? Can we agree that ArcheAge, at LEAST, can make a player hit max decisions per second?

EDIT: Here's a video I guess. I don't know how good this player is, Noaani is the ArcheAge PvP master around here.

https://www.youtube.com/watch?v=Klb64IWJupE

Post by Mag7spy on 2022-10-13 21:54:50

We have not received permission from Mag7spy to share this post.

Post by Azherae on 2022-10-13 22:02:00

We have not received permission from Mag7spy to share the quoted post.

Sorry, again, I have downgraded that to 10 per second. I shouldn't use hyperbole here.

So the movement, retargeting, and the aiming of the abilities isn't equivalent? To me, 5:03 definitely looks like gets close, especially since you have to pay attention to all the information coming up about buffs that are ending.

Their movement and camera movement also don't look simple or random.

I don't think I could find a video of a game where someone was overloaded, that's kind of my point? That would just be bad design, right? I'm moreso asking what you feel would need to be ADDED to this to make it more skilled.

Post by Mag7spy on 2022-10-13 22:52:45

We have not received permission from Mag7spy to share this post.

Post by Asgerr on 2022-10-13 23:13:22

We have not received permission from Asgerr to share this post.

Post by Azherae on 2022-10-13 23:19:34

We have not received permission from Mag7spy to share the quoted post.

Thank you, I feel I understand better now.

I personally enjoy games with lots of buffs like Lineage and ArcheAge, it is part of why I'm here, because I feel like Steven probably also does (but I don't know, maybe that will be one of the parts of those games that he does not recreate).

I enjoy the thinking and timing and coordination with others that these things provide. But your perspective is now clear to me.

Post by Depraved on 2022-10-14 00:46:14

We have not received permission from Depraved to share this post.

Post by Mag7spy on 2022-10-14 01:55:08

We have not received permission from Mag7spy to share this post.

Post by Noaani on 2022-10-14 06:20:51

We have not received permission from Noaani to share this post.

Post by Soez on 2022-10-14 09:29:26

We have not received permission from Soez to share this post.

Post by JamesSunderland on 2022-10-14 09:48:19

We have not received permission from JamesSunderland to share this post.

Post by Aerlana on 2022-10-14 10:09:20

We have not received permission from Aerlana to share this post.

Post by Mag7spy on 2022-10-14 13:23:43

We have not received permission from Mag7spy to share this post.

Post by Aerlana on 2022-10-14 15:06:40

We have not received permission from Aerlana to share this post.

Post by Mag7spy on 2022-10-14 15:22:18

We have not received permission from Mag7spy to share this post.