Post by Azherae on 2022-10-22 21:48:00
I get that, but those masses of people will mainly push for complete removal of pvp rather than some changes to the corruption system. Because in their minds (and usually experiences) "owpvp" means pure chaos and destruction and nothing else.Because most players have no reason to value it.
OwPvP is not that valuable as a game experience. PvP can be very valuable. But a lot of even very PvP focused players see it as POINTLESS, which, to be fair, it is. It offers precisely two things that Caravans and Sieges don't, and both those things are more often annoying than not, without some very specific mindsets.
This is why Steven COULD afford to drastically hike up Corruption and so on to the point where it just barely happens and a lot of people who like PvP still play.
The 'OW' part of it just doesn't appeal to them, it causes the reaction that its letters spell out.
"Ow."
I can live with harsher corruption rules (even if I'd prefer just a better balanced counter actions), but if the game turns into yet another toggle-based mmo, I'll just feel bad about losing my last opportunity to live in an mmo (at least until vrmmos).
And considering current design, I dunno if toggle (or a pve server for that matter) system would even work, so it might be another NW's case of "we changed the whole fucking game several year into its development", except even worse![]()
Then as I always say, it's our job to 'get it to a state where they won't all just ACTUALLY LEAVE' first.
I'm obviously not playing if it is Toggle PvP, I have Korean games for that.
People that don't like Korean games as much as I do just need to work with Intrepid to give what we can to make this not stupid for that set.