Post by Ludullu on 2022-10-30 04:17:53
If you're not using a mule to carry shit, why are they even in the game? And if you do use them to transfer stuff, like I already explained, you'll be punished for doing so instead of doing 10 runs with your character, because using a mule means less risk for the attacker but up to x10 risk for the carrier. How is that in any way fair or good?We have not received permission from Mag7spy to share the quoted post.
Big quantities of resources are what's valuable. Say there's a node that needs a ton of wood for the siege, but it was recently overgathered by the sieging forces and those same people are now killing any and all caravans that go to that node.We have not received permission from Strevi to share the quoted post.
If killing the mule gave proper corruption or, even better imo, made you kill the rider and then the mule - those mules would now be able to bring some wood to the node from the outside and sell it in the node (in the context that the node's citizens are at war with the attackers, so they can't bring the wood themselves). This would bring huge profits to gatherers and would be all about socialization and making proper connections.
But as it stands right now, those mules can be killed directly and any incoming resources will be pillaged, all at lower risk. And again, my main issue is that lowered risk. I just can't see a reasonable excuse to have it even lower than the base one.
If even lowered amounts of corruption are so fucking huge that becoming red is a death sentence for your character - I'd have a whole different issue with the game. Namely the fucking BH system which would now be completely and utterly pointless.We have not received permission from Okeydoke to share the quoted post.
I'm beginning to agree more and more with Dygz sentiment of "this game is missing a lead designer". I hope that during testing we can properly learn about all of these systems and realize that we were just missing some info, but it sure as hell doesn't seem that way right now.