Dev Discussion #47 - Tanking: Threat Mitigation
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I'll note that hate shedding mechanics like you describe are why in some games traditional tanks aren't always the best and we have specialist or off tanks for those. So I personally like those occasionally in a boss. I don't want it on every boss, but it creates an extra challenge. Especially in FFXI when the ability can be tied to tp rather than just a timer. Sure you can time a hate pulling move for such moments but there are other ways to deal with it like the summoner tank using some burst damage via their summon to retake the enemies focus and the team quiet down a bit to rebalance the over all hate flow.
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