Post by SunScript on 2023-02-08 19:52:48
My thoughts on the matter are that my life is REALLY busy as it is without having to walk the dev team through the logic mistakes they make when asking questions. Can someone explain how training mobs on others is possible without the griefer doing it being in danger themselves? Either there's some ability almost specifically designed to allow players to grief others (seriously, whatever ability allows you to do this, how would you even balance it for your overall systems?) OR the mobs are so pathetic to fight it's not even worth logging in to be griefed in the first place. Seriously not trust inspiring to be asked this.
My other thoughts are that at this point in the development of Ashes, I think the team should do us the courtesy of finally clarifying which audience this game is for. If you want this to be a circle jerk for griefers who need to vent the misery in their life by making someone else miserable online, then more power to you, but I'd like to know so I can stop caring about the game. The team has yet to clarify to us how a random player can avoid being persecuted endlessly by a dedicated group of griefers with nothing better to do than convince someone to stop playing. I hope the team is aware those types exist...
My other thoughts are that at this point in the development of Ashes, I think the team should do us the courtesy of finally clarifying which audience this game is for. If you want this to be a circle jerk for griefers who need to vent the misery in their life by making someone else miserable online, then more power to you, but I'd like to know so I can stop caring about the game. The team has yet to clarify to us how a random player can avoid being persecuted endlessly by a dedicated group of griefers with nothing better to do than convince someone to stop playing. I hope the team is aware those types exist...