Post by Ludullu on 2023-05-05 14:43:55
As much as we would all have loved for Intrepid to immediately have 100++ employees back in 2016 and for the backend problems of APOC times to not have happened, and for the 'rona to not have existed, and for UE5 to not have come out - all of those things still happened and all of them set back development by months each. UE5 might pay back that time, but that's still unknown.
7 years can only matter when you're a preestablished dev company with years of experience working together and with the engine working perfectly for your needs. None of those things are true when it comes to Intrepid, so imo "7 years" don't mean shit, even if we all want it to.
On the topic of "come back to months-old videos and find them dull" - I haven't run into that issue as of yet. I've come back to melee showcase and to ranger showcase several times and they still look good to me.
As for "which combat is it", the mage showed 9 action and 6 tab abilities. Even if we remove the unshown ones, it's still a 6/5 ratio. That seems like a hybrid combat design to me, so Intrepid are still moving towards that, considering that this was a second pass showcase.
As for all the "wants and needs" of "us". The only thing I want is for them to keep moving in their direction. The only thing I need is for them to keep showing progress on streams. So far they've been doing quite well on both of those fronts.
7 years can only matter when you're a preestablished dev company with years of experience working together and with the engine working perfectly for your needs. None of those things are true when it comes to Intrepid, so imo "7 years" don't mean shit, even if we all want it to.
On the topic of "come back to months-old videos and find them dull" - I haven't run into that issue as of yet. I've come back to melee showcase and to ranger showcase several times and they still look good to me.
As for "which combat is it", the mage showed 9 action and 6 tab abilities. Even if we remove the unshown ones, it's still a 6/5 ratio. That seems like a hybrid combat design to me, so Intrepid are still moving towards that, considering that this was a second pass showcase.
As for all the "wants and needs" of "us". The only thing I want is for them to keep moving in their direction. The only thing I need is for them to keep showing progress on streams. So far they've been doing quite well on both of those fronts.