Pessimistic about the mage

Post by Ludullu on 2023-05-19 08:54:23

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Here's a question then. Would you be ok if every possible class could completely destroy any other class, as long as the player has enough skill to do it? Or would that be OP?

Because the mage's opponents would be exactly the people who'd know whether the mage is OP or not. If no matter what you do, you still can't beat a mage - the mage is OP. And if that applies to any class - the mage is insanely OP.

Post by Lodrig on 2023-05-19 09:50:50

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Post by Ludullu on 2023-05-20 06:10:32

Magic reflect buffs/passives/consumables/etc counter the mageball aoe stuff. Those counters should obviously be balanced in a way that they're not too op in day-to-day gameplay, but using them during a coordinated push against a group of mages on castle walls should work great against those aoes.

Obviously it won't resolve the issue completely, but it'll at least make that mageball weaker and might make them use other strats.

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Post by Azherae on 2023-05-20 14:22:25

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Would it be valid to list such games if no one played the games because the counters made Mages simply not be played?

Would it also be valid to list games where players stopped considering them 'Mages' because their AoE was ineffective even when there was only one Mage?

My examples take a while to explain and 'defend', so I'm asking for the sake of both our time.