Post by GrandSerpent on 2023-12-16 15:31:13
I don't think this is really the community's responsibility. Ultimately, it's the job of Intrepid's project managers and designers to manage scope creep, and decide the cost/benefit of implementing any given feature.
While they obviously doesn't have the time or resources to implement everything that players might want, they need to understand what possibilities excite people in order to be able to make strategic decisions about what to prioritize, what to rework, and what to cut.
If I were running their dev team, all I would personally want was for the community to be understanding about the realities of development, and the fact that not everything that might sound good on paper will be reasonable to implement. I don't think people holding back on explaining cool, ambitious ideas really achieves anything, though.
While they obviously doesn't have the time or resources to implement everything that players might want, they need to understand what possibilities excite people in order to be able to make strategic decisions about what to prioritize, what to rework, and what to cut.
If I were running their dev team, all I would personally want was for the community to be understanding about the realities of development, and the fact that not everything that might sound good on paper will be reasonable to implement. I don't think people holding back on explaining cool, ambitious ideas really achieves anything, though.