Post by Ludullu on 2024-09-22 12:03:24
Yes, that is correct. But it's also the case that Steven liked the same game, took quite a few mechanics from that game into Ashes and even kept them with, what some people consider, the same faults.We have not received permission from Noaani to share the quoted post.
The spam I'm talking about is "just a shitton of people talking all at once", not necessarily one person spamming random stuff or RMTers/traders pushing stuff.We have not received permission from Noaani to share the quoted post.
And this, as is the point about global trade messages, are a preference for in-game interactions. Which then relates to the overall design.We have not received permission from Noaani to share the quoted post.
I already gave the example of inter-guild info interactions and how randoms could spoil that part of gameplay. And the same applies for trade. If trade messages can be broadcasted globally - that changes the market interactions and pricings, cause if the entire server knows that a thing is sold at a particular trader - that changes what kind of prices that trader can push for. If the trader can get someone to pay a way higher price for their thing - why would they sell their product for less to someone who's nearer to them?
@Azherae pls tell me if I'm wrong in that assumption. And just to make clear, I'm not saying that worldwide marketplace would magically TP items across the server. I'm saying that global chat would directly influence pricings, cause competition would be drastically different. Is that a wrong assumption?
I also see the absence of worldwide market as another indicator that this kind of interaction is unwanted. Sure, Steven may change his mind and implement it after enough people complain, but for now I feel like it's a point towards my argument against global chat.
And then this exact interaction also addresses the point of "just turn it off if you dislike it". While I like shooting myself in the foot by choosing the dumbest gameplay style and sticking to it (as evident by my Starfield play hours or by my AC6 gameplay videos) - I do feel like it's unfair to tell people "just give up the advantage if you dislike the form this advantage comes in".
If you want to stay on top of trading and/or inter-guild info - you have to parse global chat. And if global chat is available to all (as seems to be the notion here) - chat will be filled with random discussion by random people, cause, as you say yourself, "people are talking to the entire server", so each message in chat can be potentially interacting with any other message in that chat, which inevitably creates a mess of off-topic stuff, which I personally see as spam.