How Solo Players (Basically) Saved MMOs From Going Extinct

Post by Volgaris on 2025-08-08 19:51:31

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Post by Noaani on 2025-08-09 04:04:41

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Post by SunScript on 2025-08-09 07:35:01

Eh? There's definitely people out there making meaningful progress discussing how to save MMOs. They all understand solo players are how we got groupfinder and they remember how rage inducing solo players can be in those groups. Going to save my energy for talking to them.

Post by Laetitian on 2025-08-09 09:17:41

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Post by Ludullu on 2025-08-09 17:05:00

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GW2 might be the closest to what you're talking about. A horizontal game with equalized arena pvp that gives you gear (afaik). You'd pretty much just play it to hang out and enjoy the game, rather than to race towards something or outcompete someone.

But I do find it interesting that I haven't really heard of other mmos attempting to do the same. Maybe it's exactly cause GW already exists and it's taken up the entire niche already, while the WoW-clones part of the industry isn't really niche, as was shown by WoW itself.

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