Another Idea to Mitigate PVP Griefing

Post by Electronn on 2022-10-22 00:49:45

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Post by Azherae on 2022-10-22 00:53:02

I will instead hope for a good/balanced enough game that a person's skill on their 'good days' or 'when they pretend to be unprepared but are actually ready for you' has the same effect.

Post by Dygz on 2022-10-22 00:56:12

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Post by Ludullu on 2022-10-22 01:01:49

Would this be purely a pvp stat boost or an overall one? How would you balance this for groups of people who could literally have one of them off-group, attack the rest of the group, the whole group hits him back with their weakest attack but they're all now boosted in stats and can engage anyone else at peak strength. And if the stats are boosted even outside of pvp encounters - you got yourself a constant pve boost which would have to be accounted for in the pve design.

In other words, I see this as an idea as bad as the pill one.

Post by Depraved on 2022-10-22 01:05:20

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Post by CROW3 on 2022-10-22 01:08:12

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Post by Electronn on 2022-10-22 01:53:10

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Post by Ludullu on 2022-10-22 01:58:31

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People can see your nameplate and its state of decay indicates an estimate of your hp. If you're always at low hp - people will know it and won't attack you. But any agro mob would most likely one- or two-shot you, and I doubt that stealth mechanics will have an "always on" mode. This would kinda go directly against the explorative nature of Dygz' gameplay.
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Funnily enough I've come up with several suggestions and were completely fine with people arguing against them. That's the whole point of a suggestion - seeing if it's good and finding a better form of it if it's not.

Post by Electronn on 2022-10-22 02:14:39

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Post by Ludullu on 2022-10-22 02:21:27

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Is it a one-second explosion that gets you to no hp or smth?

And, well, if it is, the most obviousest abuse and exploit of this mechanic would be to bait your attackers into becoming corrupted. Afaik people did this kind of stuff in BDO by taking off their gear so that any attack on them would immediately bring their attacker's karma into negatives.

This suggestion just moves the griefing from one group to the other (potentially much bigger one). If this mechanic is widely used it would just effectively remove owpvp, as it happened in BDO to my knowledge.

Post by Electronn on 2022-10-22 02:25:35

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Post by Okeydoke on 2022-10-22 02:35:35

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Post by Ludullu on 2022-10-22 02:38:44

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I was talking more about general suggestions.
https://forums.ashesofcreation.com/profile/discussions/NiKr
https://www.reddit.com/r/AshesofCreation/comments/u8s4kc/idea_for_corrupted_vs_bounty_hunters_balance/
https://www.reddit.com/r/AshesofCreation/comments/urdz2h/meaningful_gameplay_and_its_encouragement/

With the second reddit one being the weakest of the suggestions and probably the most drastic one.

I did post some general thoughts on other topics in the dev discussion threads, but I use those threads as just a place to through thoughts into rather than discussion ones. I like to read through whole threads and see everyone's views on the topic, but dev discussions usually have a ton of new people who don't know as much about the game and suggest stuff that's been discussed to death already or things that just don't fit the game. And there's hundreds of such posts in those threads, so after posting my one general thought on the topic I just ignore the threads completely.

Post by Ludullu on 2022-10-22 02:40:42

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You either die as a one comment andy or comment long enough to get asked to stop :D

Post by Okeydoke on 2022-10-22 02:43:41

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Post by Dygz on 2022-10-22 02:56:38

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Post by Diamaht on 2022-10-22 03:05:48

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Post by JustVine on 2022-10-22 04:20:07

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You either die as a one comment andy or comment long enough to get asked to stop :D

I don't suppose anyone can finally explain to me who the hell Andy is?

Post by Ludullu on 2022-10-22 04:25:51

I don't suppose anyone can finally explain to me who the hell Andy is?
I got no clue either :D Never looked into the origins of this particular twitch culture meme. All I know is that everyone's an Andy of some kind.

Post by Dolyem on 2022-10-22 05:03:52

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Post by Okeydoke on 2022-10-22 05:46:21

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Post by Mag7spy on 2022-10-22 07:41:28

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Post by Strevi on 2022-10-22 07:52:48

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Post by Electronn on 2022-10-22 13:55:01

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Post by CptBrownBeard on 2022-10-22 15:01:46

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Post by Okeydoke on 2022-10-22 19:13:42

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Post by Ludullu on 2022-10-22 20:43:25

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This is literally what will happen. Asmon reacted to that Lucky Ghost video and his (and chat's) response was pretty much exactly what you're saying
https://www.youtube.com/watch?v=RhoAczhdwF0

I became a real doomer for a good few hours after that. I hope so damn hard that Steven sticks to his guns, cause god knows people will complain so damn hard against owpvp.

Post by Azherae on 2022-10-22 20:59:52

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This is literally what will happen. Asmon reacted to that Lucky Ghost video and his (and chat's) response was pretty much exactly what you're saying
https://www.youtube.com/watch?v=RhoAczhdwF0

I became a real doomer for a good few hours after that. I hope so damn hard that Steven sticks to his guns, cause god knows people will complain so damn hard against owpvp.

Because most players have no reason to value it.

OwPvP is not that valuable as a game experience. PvP can be very valuable. But a lot of even very PvP focused players see it as POINTLESS, which, to be fair, it is. It offers precisely two things that Caravans and Sieges don't, and both those things are more often annoying than not, without some very specific mindsets.

This is why Steven COULD afford to drastically hike up Corruption and so on to the point where it just barely happens and a lot of people who like PvP still play.

The 'OW' part of it just doesn't appeal to them, it causes the reaction that its letters spell out.

"Ow."

Post by Ludullu on 2022-10-22 21:10:55

Because most players have no reason to value it.

OwPvP is not that valuable as a game experience. PvP can be very valuable. But a lot of even very PvP focused players see it as POINTLESS, which, to be fair, it is. It offers precisely two things that Caravans and Sieges don't, and both those things are more often annoying than not, without some very specific mindsets.

This is why Steven COULD afford to drastically hike up Corruption and so on to the point where it just barely happens and a lot of people who like PvP still play.

The 'OW' part of it just doesn't appeal to them, it causes the reaction that its letters spell out.

"Ow."
I get that, but those masses of people will mainly push for complete removal of pvp rather than some changes to the corruption system. Because in their minds (and usually experiences) "owpvp" means pure chaos and destruction and nothing else.

I can live with harsher corruption rules (even if I'd prefer just a better balanced counter actions), but if the game turns into yet another toggle-based mmo, I'll just feel bad about losing my last opportunity to live in an mmo (at least until vrmmos).

And considering current design, I dunno if toggle (or a pve server for that matter) system would even work, so it might be another NW's case of "we changed the whole fucking game several year into its development", except even worse :D