DPS Meter Megathread
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I ask myself that every day. The answer is always "just to suffer".
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I'd be both 'okay with this' and sort of 'surprised that is what anyone wanted'.
Specific damage done doesn't matter to me when I'm using parsers, but similarly having to just 'trust that you're doing more damage now after X change' as a generality is kind of weird.
Plus, it would just make people use 'PvP' for the tests.
BDO already does this (if you aren't familiar with how to get a specific additional set of data), but I feel like that led to more harm than good since games almost always apply some sort of scaling or 'hidden aspects' of a formula somewhere.
If Ashes has simplistic damage formulas, that'd surprise me, but I guess it wouldn't be too weird.
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