We have not received permission from Noaani to share the quoted post.
I have issues with all the things I've heard associated with them. The only good things I've heard about it could be done w/o them, while all the bad things I've heard about them stem directly from their existence.
Imo it's similar to the party finder discussion. With an automatic party finder, all you're looking for is a role representative, while with chat-based party finding a person could negotiate their place in a party w/o directly fitting the role required. Well at least I've personally invited people that didn't fit the role needed, but still did the job just fine. And I myself was that person many times.
With a dps tracker you're looking for a number within a particular role. And you invite/kick people just based on that number (and I've seen a ton of people complaining about that). While w/o a tracker you're looking for a person who can fulfill that role and, if you think they're not doing their job well enough (which would assume you know how to do it better, instead of just looking at a number), you could discuss their actions with them and teach them to do smth better if you do know how to play their role/class better. And I have done this in L2 too.
And in later updates of L2, once they too added an auto-party finder, people started inviting people based purely on their gear, which is pretty much the same as a dps meter number in L2. In other words, optimization = bad. Reject innovations, return to boomer socialization.
We have not received permission from Noaani to share the quoted post.
If you wanna draw a parallel between smth that I do and the tool that I use to do it, windows is not the best way to do it, cause I can't create my own OS while I can track my dmg if I want to. The better parallel would be a calculator and counting in your head or on paper. And I always try to count in my head first, and only if I completely fail to do so would I go to use a calc.