Post by JustVine on 2021-08-12 09:27:40
We have not received permission from Noaani to share the quoted post.
Ah we are back to 'my definitions are the only correct ones.' Ok mate.
'MMO's attempt to offer a completely different experience to what fighting games offer.'
This may have been true back in tab target pve centric days but not in action combat PvP centric days. Now it is more about 'I want decision making to be the most important thing but want some form of engaging combat and a gear system so I will play an mmo over a fighting game and an action mmo over a tab target one.' It's a spectrum, something you have proven in many threads to have difficulty understanding.
First of all you really seem to not understand the argument at all. Do you think ashes should be tab target?
If not, and action combat is desirable, should we not be looking to lessons about combat from games that perfected it? Action combat has base principles gear or not.
Side bar I really doubt you have touched the Soul character creator given your comments.
Secondly 'the build matters more than the kit in an mmo' while not wrong is 'correctly wrong' relative to fighting games. Just because you don't know how to unlock the 'crazy pressure character' vs the 'tricky zoner character' in the same character doesn't mean it isn't possible. Mmo's just take the easy to understand for casuals method by giving abilities labels. That doesn't mean the two require completely different base knowledge sets to understand how good action combat works.
So back to why this actually comes up:
'The genere that pushes action combat the most decided randomness takes away from agency.'
'Characters in those games with random mechanics are built with positive agency not negative agency'
'We therefore think CC is better off not being random in action combat because it takes away agency in a system unsuited to it.'
Lastly, GW2 has been consistently cited as 'a game where there is no miss chance for cc' and quie frankly your argument just like the Absolver thing resulted in you going 'its shit and didn't count'.