Tab vs Action Combat Philosphy
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False dichotomy. Your assuming hard cc that isn't technical, have universal break out mechanics, or any set up, should exist in the first place.
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How does rng balance stun any better than if it was 100%
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Your stated design goal was to prevent lower skilled people from losing too often with rng. But stun always favors the more skilled even if everyone has access to it (which isn't a garuntee in ashes either.)
It always becomes meta at the top because it's free damage. RNG is just wishfully hoping your design goal will happen or worse is an illusion designed to trick the player into thinking 'it could be' rather than just building better combat.
The build 'skill' it 'adds' to the game is even more of an illusion. If it meaningfully decreases stun chance it becomes copy paste mandatory. Always. If it doesn't no one uses it. It restricts builds for some wishful prayers to the RNG gods. Ugly lazy design.
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