Post by Ludullu on 2023-04-08 23:59:14
This is kinda what scares me about the majority of korean mmos rn. They're so damn high up on greed from all their mobile mmos that I really don't see how they could care about great combat or super deep design or whatever else. And the fact that we'll be able to play TL on our phones, and that there'll be at least some form of auto-battling, just makes me think that combat will really not be all that engaging. I hope I'm wrong, but money talks and HOLY FUCK did mobile L2 (several of them jfc) make them money.As for the healing balance and TTK, I'm going to remain skeptical mostly because I don't think Korean MMOs have the same goals at all usually in terms of player engagement, but I'm hopeful because I just naively assume that they really can't be expecting to have sub-MOBA level combat in 2023 in a fantasy game and expect people to take it seriously in a game where you basically have no real consequence.
So when I hear "TL" and "mobile" in one sentence, my mind just immediately goes to L2M (which influenced normal L2 btw) AND THAT SHIT SUCKS imo.
Yeah, sounds like classic BDO. And auto-heal seems just like a yet another result of korean mobile mmos. Mobile phones have definitely ruined a pretty big chunk of gaming, huh.Good ol' P2W.
That's the use, yes. I was talking about their deeper connection to the crafting system through grade crystal dependencies, castle taxes and their overall influence on farming pace within the game.We have not received permission from Percimes to share the quoted post.