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What in your opinion would be the "progressive" way then? Make everyone do everything? Make every class completely self-sufficient? Make content so damn easy that any party setup at any amount of members can always clear it?
So far your only suggestion for the game's design has been cleric respawns. It came from your dislike of the entire cleric archetype in pretty much all other mmos.
Obviously we're all here too old for you and have regressive views. But could you present us with a progressive one so that we could at least understand where you want the genre to progress to? Cause so far I've not seen that.
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Yes, there's no logic in subjective preferences. But it just so happens that Steven prefers older mmo designs. And quite a lot of us do too, which is why we're here and are following the game. And some of us want to keep the game on its current track rather than turning it into the, yet another, basic new generation mmo.