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Your own thread starts with your dissatisfaction with the classic healer archetype.
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You later describe that reactive healing boils down to just heals, which you find boring (as the statement above indicates). You then explain a somewhat proactive way of using heals in the form of proc/combo mechanics, but you dismiss them as a bad design.
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That last sentence goes directly against the second quote in this post, because that is exactly what Intrepid showed in the showcase. That is, the "Conviction" mechanic.
And the cleric stream itself mentions proactivity of this mechanic.
Conviction is a class resource we came up with for the Cleric specifically. Certain abilities will generate it based on certain criteria; and as Steven was saying there, you can either use it to heal an ally or you can use it to do damage to an enemy and generate conviction, which will then help you in the future heal for more. So, kind of what Keenan was saying about predictive play being an element, not just reactive: that would be the one of the predictive aspects of the cleric just setting yourself up so that when things start looking a little rough, you've prepared that in advance by not healing as much early on, and paying off later.[1] – Tradd Thompson
https://ashesofcreation.wiki/Conviction
But that proactive gameplay doesn't really matter, because if it's tied to healing spells - you consider that OP, while also thinking that "use a spell in advance" is too simplistic.
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And if the proactive part is linked to damaging abilities, you say that it'll be bad gameplay, because it conflicts with the way you're supposed to play the healer
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But, just as a reminder, you've already stated that you find normal healer gameplay (that is, just healing) boring, so at this point you find proactive healer gameplay bad and prone to being OP, while classic healer gameplay is boring. Ashes will have both.
But ultimately you're not sure about the whole topic, so, whatever.
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So, with all of that in mind, I dunno how others read those quotes, but to me they read as words of someone who finds the core premise of cleric gameplay bad. Or, as I put it in harsher words, shit. And as for the "I'm sure Ashes will be the same", here's that
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If you want to clarify any of those points or point out my wrong assumptions/interpretations of them - be my guest.