Hypothesis confirmed, The real reason why PvE players don't like PvX for AoC, EUREKA !!

Post by MybroViajero on 2024-03-19 20:31:21

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Post by Azherae on 2024-03-20 11:05:07

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It's not like most people didn't already do that.

Now we almost exclusively get 'hey your PvX design is wrong, fix it and I'll play'.

When was the last time you saw a serious appeal to make the game PvE?

I for one just want a system that doesn't coddle the specific PvP players that have fragile egos or short attention spans.

These threads always end up being 'You guys should play our game, it's not that bad, you will learn something!' and then when it's explained 'no really, I think the way y'all set this up sucks' then it's 'well maybe you just shouldn't play then!'

They're already doing that. It's all good.

So sure, if we're having this thread type, I'll take one for the team as usual.

Ashes of Creation is not a PvX game yet, it's a shadow of one that tries to coddle PvP hopefuls and PvE hopefuls and the PvE hopefuls just got off the train first.

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Post by Azherae on 2024-03-20 19:52:29

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True, but this doesn't matter because it's a new era. Those people now make comments on videos like 'Too bad this game went with that dumb PvP system' and then seriously never play.

There are a lot of things from old MMOs (FFXI, L2, Darkfall, DAoC) that the majority of players just laugh off today on their way to play something else.

Ashes' best chance of appeal imo is to say things like what Kilion usually says:
"For the rest of this game to work in the way that you will appreciate, this specific form of the PK system is required, so you have to take the 'risk' with the 'reward'."

The only problem is, it's either not convincing, or sometimes just outright not true . There are 'holes' in the PvX experience of the game that from the perspective of many such people, just don't need to be there.

Also, PvP Survival games have the benefit of being 'the correct form of largely multiplayer PvP games'. MMOs suck by comparison.

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Post by Azherae on 2024-03-21 20:54:19

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Ah, that's 'unfortunate' but I guess RIOT of all people are really not in a position to take the other path.

I'm glad they realized it, though. With six different development methodologies in play now, we're sure to get something good out of one of them... right...?

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Post by Azherae on 2024-03-21 22:22:20

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Or, and hear me out... they could just not play.

The foremost PvE player on this forum has already come to this conclusion. I know a few (only a few) others that obviously have too.

Why should they care? There's nothing in Ashes to make them care.

That is what makes this a weird sell at the moment. They don't need to care. Any game that simply 'does everything Ashes does but without the owPvP part (this is easy) autowins for those players.

It would probably win for some PvX players too, because it would give them PvP goals without all the design issues. And then those players would still probably prefer to learn PvP from/band together with PvX players without having to deal with the potential for griefers.

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