Post by Azherae on 2024-08-30 19:11:43
For my group in general, expect great negativity.
For us, at least the presentation of this content was absolutely terrible.
Not negative on everything, obviously, but there's so much of it that we're briefly 'assigning each person their subsection' to prevent too much repetition and limit the 'dogpile'.
@SongRune will be in charge of praising Bucky and questioning the immersion/lore of the Citadel (including some issues of the fights going into it)
@JustVine will probably be mentioning the good parts about the story arc, but also the parts that really mess with the open world feelings and disruption
@GrandSerpent will be alternately praising and complaining about visuals and visual design
@GrilledCheeseMojito will at some point talk about the dragon fight itself, tanking, tactics, etc
@SunScript will question all the various things related to the potential PvP around this boss
@SpaceWolf will probably give the perspectives of someone who doesn't actually track much outside of being told when to watch these streams.
As for me, I should probably stay out of it this time. I didn't like anything about this, but I don't know how to properly convey it while being positive about it from a development perspective, I'd end up over-comparing it to stuff I like a lot more.
I can say that this fight does not interest me in any form, I would almost certainly only engage with this to support Firebrand. And I hope that's what the designers wish, with their design. If you want 'dragon disciple' Players to show up and help Firebrand out, then it's looking decent, because my thoughts turn to actual tactics of how to synergize with Firebrand, and actually have a meaningful experience.
Keep working hard as best you can, team. I'm still working on figuring out if the issue with these is presentation or the base gameplay, but for me, this ain't it...
For us, at least the presentation of this content was absolutely terrible.
Not negative on everything, obviously, but there's so much of it that we're briefly 'assigning each person their subsection' to prevent too much repetition and limit the 'dogpile'.
@SongRune will be in charge of praising Bucky and questioning the immersion/lore of the Citadel (including some issues of the fights going into it)
@JustVine will probably be mentioning the good parts about the story arc, but also the parts that really mess with the open world feelings and disruption
@GrandSerpent will be alternately praising and complaining about visuals and visual design
@GrilledCheeseMojito will at some point talk about the dragon fight itself, tanking, tactics, etc
@SunScript will question all the various things related to the potential PvP around this boss
@SpaceWolf will probably give the perspectives of someone who doesn't actually track much outside of being told when to watch these streams.
As for me, I should probably stay out of it this time. I didn't like anything about this, but I don't know how to properly convey it while being positive about it from a development perspective, I'd end up over-comparing it to stuff I like a lot more.
I can say that this fight does not interest me in any form, I would almost certainly only engage with this to support Firebrand. And I hope that's what the designers wish, with their design. If you want 'dragon disciple' Players to show up and help Firebrand out, then it's looking decent, because my thoughts turn to actual tactics of how to synergize with Firebrand, and actually have a meaningful experience.
Keep working hard as best you can, team. I'm still working on figuring out if the issue with these is presentation or the base gameplay, but for me, this ain't it...