Player enemy visual Health Bar update on hit.

Post by Vargan on 2024-09-13 08:26:43

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Post by Noaani on 2024-09-13 09:29:57

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Post by Ludullu on 2024-09-13 11:06:34

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Mods take all the threads and posts and summarize them for the devs. Margaret has mentioned this countless times.

Yes, the devs themselves are probably not receiving each and every message we type out, but they get the general pulse of the community and, I'd imagine, any standout idea and conversation around them.

Like, even the AoE dev discussion that's going on right now most likely stems from several past threads of us discussing aoes.

And as for appreciation of posts or whatever, I see my questions getting onto the showcase streams frequently as acknowledgement of my invested time. I've already had several questions asked (a few even 2 months in a row), which, considering the amount of questions they get, simply cannot be a sheer coincidence. And I've seen other posters or well-known personalities from the community get their questions answered as well.
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As Xit pointed out, feedback is appreciated when it's not changing the core principles of the game. There's gonna be endless testing and balancing actions done by Intrepid and feedback will directly impact that.

One of the biggest examples of that was the combat animations. Intrepid went through several applications of it purely because people kept giving feedback about it being off.

But when people come to Intrepid and say "well, I disagree with one of the biggest designs of your game and I think you should completely change it" - that's when the feedback will not be appreciated. And that's the reason why I said what I said. We don't have any good owpvp mmos out there. Steven is trying to make one.

Majority of mmo players come from games like WoW and FF14 (literally 2 biggest mmos ever), so of course they dislike owpvp because they're not used to it, or at least to L2-like design of it, and because of that they start "giving feedback" that's usually along the lines of "the game will be fucking dead on arrival if you don't listen to me!!"

And so when I say "we're still here and want your design, Steven" - that simply means that I like the game as it has been presented, exactly because it's different from all the other mmos. And I want Steven to know that there ARE still people interested in his design, and the game will not be DOA just because of it. It will surely be way less popular than wow or ff14, but Steven already knew that from the start.
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And as you know, I'm the same in the context of L2.

Post by Flanker on 2024-09-13 11:16:12

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Post by Flanker on 2024-09-13 11:24:34

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Post by iccer on 2024-09-13 13:10:34

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Post by Ludullu on 2024-09-13 13:47:46

Btw, for anyone who wants the "attacks generate corruption, but the target getting healed can remove the generated corruption back to 0" kind of design.

What would you say when 2 people simply attack a person and heal them back up and then attack again, rinse repeat. I wanted to say just 1 cleric does this, but I'd imagine that the game could track that both the dmg and the heals are coming from the same person, so the heals might not count.

This would still be harassment, right? Cause the victim would be hit, to try and prevent them from fighting mobs, but then could be healed back up to prevent corruption gain. And even outside of mob farming, people could just go around attacking random people and healing them back up if they see the danger of becoming corrupted.

Also, on a related note, but a more targeted one
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Any amount of corruption make you immediately corrupted, so I wanna make sure. Are you suggesting that there's some "hanging" corruption that would only be given to the player in case the victim dies (seemingly what you mean with the clarification), or do you want having corruption not to equal "being corrupted"?

I mainly ask this cause you also say that you disagree with "everyone who attacked a dead person should get corrupted".

Or do you mean that if the victim dies to a mob and there's a person (potentially people) around with "hanging corruption" - that person would become corrupted?

Post by iccer on 2024-09-13 14:00:56

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Post by Ayeveegaming1 on 2024-09-13 14:13:08

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Post by Flanker on 2024-09-13 14:22:50

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Post by iccer on 2024-09-13 14:33:55

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Post by Flanker on 2024-09-13 14:50:09

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Post by iccer on 2024-09-13 15:06:53

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Post by Caeryl on 2024-09-13 15:59:38

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Post by Chaliux on 2024-09-13 18:09:46

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Post by Chaliux on 2024-09-13 18:12:57

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Post by Chaliux on 2024-09-13 18:14:53

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Post by Chaliux on 2024-09-13 18:25:51

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Post by Chaliux on 2024-09-13 18:44:46

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Post by Ludullu on 2024-09-13 18:45:45

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When it's such a big topic - yes, the game will most likely not be for you if you dislike said topic a lot.
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I'll reuse an example given by someone else.

Should all metal bands start making pop music? Cause it's pop that's POPular, not metal.

Same applies to Ashes. There are popular mmos out there and then there's niche ones. Ashes will be a niche mmo, which, if done well, will bring them more than enough money.

Ashes can easily pull in everyone who liked L2, AA, EVE, Ultima, Albion, BDO, because it has some elements that appeal to those players and the big design pillars won't immediately trigger a response of "you gotta change this or the game will die".

And all of those games have survived for several years, with some of them surviving for 2+ decades, so I think Ashes can easily succeed, even if it's not the size of WoW.
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It was Steven who decided to copy several designs from L2. I simply like those designs and want them to stay in the game as they were promised to be.
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All those solos and casuals are more than free to play the game. They simply need to realize that the game won't reward them purely because they CAN play it. Ashes is built around group and guild gameplay, so those are the people that will get the biggest rewards. If a solo player expects to get anywhere near equal rewards for a fraction of investment - this will not be the game for them
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Because niche things can be and have been successful. So why not cover a niche that's been left dead and burried in a ditch? There's no good owpvp mmo out there that's not p2w. Ashes can be that and appeal to anyone who's interested in that.

Post by Ludullu on 2024-09-13 18:46:33

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If you can't - that's a skill issue on your side B) git gut

Post by Chaliux on 2024-09-13 18:52:56

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Post by Chaliux on 2024-09-13 18:54:23

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Post by Havel on 2024-09-13 18:57:12

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