Non-Combatant attacking Corrupted

Post by tautau on 2022-09-05 01:00:32

We have not received permission from tautau to share this post.

Post by Dygz on 2022-09-05 01:06:08

We have not received permission from Dygz to share this post.

Post by hleV on 2022-09-05 08:05:45

We have not received permission from hleV to share this post.

Post by Aerlana on 2022-09-05 08:37:38

We have not received permission from Aerlana to share this post.

Post by hleV on 2022-09-05 08:42:56

We have not received permission from hleV to share this post.

Post by Ludullu on 2022-09-05 13:58:37

We have not received permission from hleV to share the quoted post.
The system was copied with thought. Mainly because Steven added the stat dampening, which meant that he disliked/disagreed with the absence of this kind of feature in the original system so he changed it. But the "greens can attack reds freely" wasn't changed, which means Steven is fine with this feature and thinks it works for the system.

Post by hleV on 2022-09-05 14:10:19

We have not received permission from hleV to share this post.

Post by Ludullu on 2022-09-05 14:27:54

We have not received permission from hleV to share the quoted post.
Again, because you seem to either miss this point or I dunno why you're ignoring it, the system was exactly the same in L2 except for the stat dampen. L2's "greens" could also attack reds w/o flagging. And most of the time they did, because it was the punishment for that player going red. The "villagers" were the executioners of the village murderer. They didn't care that he could fight back and no one cared that "a villager was killing a villager", because their target was a murderer. And if that target did fight back - everyone would be even angrier, because he was avoiding punishment.

But with all that being said, the cases where a single red was "griefed" by a single green were almost non-existent. Because you'd either go red when you were in a party and wanted to push away another party that didn't flag back up, or you were a fucking dick who was murdering lowbies. In either case there'd always be several people who then hunted the red.

Your whole "issue" is built on an imaginary situation that will most likely never happen. And if you're trying to defend high lvl PKers who want to keep killing lowbies w/o any escalation of punishment just because the lowbies started fighting back after the killer turned red - the only thing I can say to that is "fuck that".

Post by hleV on 2022-09-05 14:56:23

We have not received permission from hleV to share this post.

Post by Dygz on 2022-09-05 15:00:32

We have not received permission from Dygz to share this post.

Post by Dizz on 2022-09-05 15:11:21

We have not received permission from Dizz to share this post.

Post by Ludullu on 2022-09-05 15:12:40

We have not received permission from hleV to share the quoted post.
@George_Black @tautau @JamesSunderland I forget, did pvp flag decrease the xp loss? I'm pretty sure it was lower during sieges, but don't remember if the plain purple flag did as well. And google doesn't helps because any real info on that has died over a decade ago.

edit: Ah, I think this works. Death penalties were the same for flagged people https://legacy-lineage2.com/guide/guides_pvp1.html

So realistically, the situation of a green attacking a red in Ashes will be even rarer than in L2, because most greens would think thrice before risking their loot against an aggressive player. Or they'd just attack together with other greens, at which point your suggestion changes nothing (except for the lowbies attacking a high lvl red).

Post by Ludullu on 2022-09-05 15:23:36

We have not received permission from Dizz to share the quoted post.
It is made to make pvp fun. Except killing non-combatants is not pvp. And the corruption system is there to prevent the killing of non-combatants as much as possible. And you, as a red, gaining more corruption for killing more greens plays a fairly big role in that prevention.

Post by tautau on 2022-09-05 15:40:34

We have not received permission from tautau to share this post.

Post by Mag7spy on 2022-09-05 16:04:54

We have not received permission from Mag7spy to share this post.

Post by hleV on 2022-09-05 16:58:42

We have not received permission from hleV to share this post.

Post by Ludullu on 2022-09-05 17:16:36

We have not received permission from hleV to share the quoted post.
It didn't change though. Greens still have the regular penalties, so it's literally the same as L2. The only thing that changed is that in pvp situations the greens are encouraged to fight back, so that they lose less, because pvp is rewarded. Which would also lead to less reds in the world, which is the goal of the corruption system overall.

And a fight against a red is not pvp. It was that way in L2 it is that way in Ashes and I like it that way. The greens might not attack them to not risk their loot, which means that BHs have higher chances to catch a red, which supports the BH system. And at the same time, the red is being punished for fighting back and refusing to be punished.

The system works perfectly imo and should not be changed. I have a few opinions on the BH part of the system, but we need to at least see it work in some way before saying anything about it.

Post by Dygz on 2022-09-05 17:29:21

We have not received permission from Dygz to share this post.

Post by hleV on 2022-09-05 17:39:03

We have not received permission from hleV to share this post.

Post by Ludullu on 2022-09-05 17:45:46

We have not received permission from hleV to share the quoted post.
Looking at the system as a whole is the whole point. Greens not flagging up against reds and reds gaining more corruption for greens makes the system work as intended. So for the hundredth time in this thread, yes, I like this system exactly as it is right now and don't want it to change. Nor do I want any of its parts to change.

Post by hleV on 2022-09-05 18:10:32

We have not received permission from hleV to share this post.

Post by Ludullu on 2022-09-05 18:14:42

We have not received permission from hleV to share the quoted post.
And how would you help BHs do their job at all? If any green can flag up against a red that would mean that they lose less stuff w/o being flagged against everyone else, so a lot of greens will hunt red even more. All of that would lead to BHs never even coming close to reds because all of them would be killed by greens.

Also, as have been said before, a high lvl red can just annihilate countless lowbies w/o ever gaining more corruption because it'd take a single attack from the lowbie for the red to be able to kill him w/o any repercussions.
We have not received permission from hleV to share the quoted post.
And yet it's the game's lore.

Post by hleV on 2022-09-05 18:34:45

We have not received permission from hleV to share this post.

Post by Dygz on 2022-09-05 18:48:42

We have not received permission from Dygz to share this post.

Post by Ludullu on 2022-09-05 18:50:23

We have not received permission from hleV to share the quoted post.
If that was the case, your "issues" wouldn't even fucking apply, because those who want to flag up against reds can already do so by choosing BH as one of their social organizations.

But no, anyone cannot in fact just become a BH out of nowhere. https://ashesofcreation.wiki/Bounty_hunters

So you're not only suggesting to change the corruption system, but pretty much completely make the BH system pointless because everyone would just punish reds instead of only those who really want to help people out in their node. In a way you're literally making red's lives harder with this suggestion.
We have not received permission from hleV to share the quoted post.
I'm not overthinking it. I've lived this, because I have been a high lvl Red in the lowbie location before and had several lowbies trying to fight me and completely losing. Except L2's system worked in their favor and I got huge amounts of corruption because of my actions. And when they did manage to kill me, they looted items from me because I had a ton of corruption on me, which was, yet again, making their life better.

And I've been on the other side of that situation as well and have benefited from it myself. I've made a ton of money for my lvl multiple times exactly because some dumb red decided to kill some lowbies a few too many times.
We have not received permission from hleV to share the quoted post.
The lore explains why the greens can fight against red w/o flagging up. So from the system's pov the red is in fact an "npc".

Post by Strevi on 2022-09-05 18:55:09

We have not received permission from Strevi to share this post.

Post by hleV on 2022-09-05 19:33:44

We have not received permission from hleV to share this post.

Post by Ludullu on 2022-09-05 19:42:32

We have not received permission from hleV to share the quoted post.
Ah, so you literally admit that your whole damn "issue" is nonexistent because the greens would never attack reds.

The pvpers would most likely either be BHs already and would easily flag against reds or they'd be just flagged through other means and wouldn't be fighting a red as a green.

You whole assumption stands on the shakiest of legs because the game is balanced around party play with all the other content most likely being taken up by pvers and carebears, so even if some reds do go out and find some straggling solo players to snipe - everyone around that location would just be a pve green and would never agro on a red. With only BHs hunting the red afterwards.

Post by hleV on 2022-09-05 19:56:55

We have not received permission from hleV to share this post.

Post by Ludullu on 2022-09-05 20:07:34

We have not received permission from hleV to share the quoted post.
Have you read this page? https://ashesofcreation.wiki/Bounty_hunters

BHs flag themselves up against reds. You don't need a 3rd person. And from what they've said, it seems that BHs are flagged only against Reds (just as your suggestion of greens being flagged like that), so there won't be any green benefit to it, because they'll be green to anyone else while purple for the red.

So as I said, any pvper who, for some reason, is not running around with a party will probably be a BH, because it'd be beneficial for them (both the social organization rewards and the red loots). And as you said yourself, any non-pvper green won't even fight a red.

So again, your whole "issue" is non-existent and has been addressed within the current system.