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I mean, if you're doing several PKs in a row, you gonna have yourself 30+ minutes of grinding, even if any given single kill would've only given you 5-10 mins of corruption.
It's just that when I look back at L2, people were usually in the high dozens of PKs even when they PKed rarely. And they'd go do the counter cleansing quest if they started feeling that the karma timer was getting a bit too high each time they PKed. And I feel like ~15 kills should be a good number before you'd "have to" do the quest.
Depending on different situations, that'd potentially be maybe 1-2 weeks of gameplay with a PK here and there.
But again, that kind of balance only works if the time to grind off is somewhat short. If it's way longer than L2's, as Steven said, then my whole suggestion is pointless by default.
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Not to victim blame or anything, but imo in an owpvp game you gotta be aware of your surroundings. Especially if you're in a lucrative location. But yes, the victim will have the CC upper hand so it'll balance out the first strike. And I agree with all the other points.
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He alleged that he's played L2 for thousands of hours. And while I do agree with him on the "times have changed so the system gotta change too" point, I do think that Steven has already addressed that change in his design. It just needs to be properly balanced now.