Hypothesis confirmed, The real reason why PvE players don't like PvX for AoC, EUREKA !!
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And that's exactly that. Usually when people say "this is not for me" it's just "I don't want to try it". In the tradition of food metaphors - if someone doesn't eat meat, you can't just say "well, if you just try meat, I'm sure you'll like it sooner or later". Same goes for alcohol, raw fish, etc etc etc.
And when other say "the game is not for you", it's usually the same as telling someone that raw fish is not for them after hearing them say "I dislike slimy textures in my food".
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Sony Online Entertainment thingy, I'd assume. Margaret used to be a part of that baaack in the day. I've known her since her Planetside 2 days, through watching TotalBiscuit vids about that game.
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Yep, that's exactly the video I was talking about. I was surprised to learn that she'd be working on Ashes, cause I mainly only knew her from that video. Though she has also worked on L2 even more back in the day iirc, so there's that too.
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My PC at the time couldn't run it, so I wouldn't know if she really had any bad influence on it or not, cause I wasn't in that community then.
But she's also not a game designer in Ashes, so the worst you can be afraid of is some cosmetic/mob designs, but I've personally liked the stuff she said she worked on so far.
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At this point I think of him as Schrodinger's Bill, cause we're told that he's there, but we've yet to see any god damn proof of it, so he might as well not be. As superposition of Trost.
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But how can you be sure that they've come with him and weren't planned way before and we're only now seeing them shown/realized?
They haven't even mentioned any of his influence on the team or direction or anything else. We've just heard "well he's getting accustomed to the game's design and the team..." Awesome, great. That was months ago at this point.
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