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Node Mayors and wars.

Post by Ludullu on 2023-02-08 19:54:51

If the mayor can't influence their node within several weeks of their appointment - yeah, my point is moot. But then we'd kinda have another issue. Who'd wanna become a mayor if they can't even influence their node.

Money and Development Time

Post by Ludullu on 2023-02-09 09:05:05

30 was initial investment. He reupped that later. They probably earned roughly that amount back, but that doesn't matter, cause they've also been burning through money by constantly hiring people. Alpha2 release will most likely pay for another year or two of development, so game release in 25-26 would probably put them at 0 profit, but the release itself will most likely give them a huge inflow of cash. p.s. can't wait for Jahlons comments on the "army" part of the OP.

How is AoC going to incorporate all level of players in node warfare?

Post by Ludullu on 2023-02-09 09:10:14

I think what Noaani is talking about is the large picture. The player who spends their whole time on the market is only playing 25%. Noaani is talking about dudes who spend more time playing other parts of the game, pvp included. That's the "stronger" player between someone who's only great at pvp and someone who's good at socializing, pvping, trading and pveing. Good gear will give an edge, but you'll only capitalize on that edge if you already have a good base of gameplay skill.

How is AoC going to incorporate all level of players in node warfare?

Post by Ludullu on 2023-02-09 12:51:24

As I answered immediately in this thread, lowbies will be able to participate and even influence sieges. But their influence will be lower than that of a highbie. Equalizing everything just to appeal to the common denominator would go against what Intrepid are trying to do with the game. Steven knew this back when he decided to make an mmo that takes after L2 and AA. MMOs are not meant to have perfectly balanced pvp where everyone is equal no matter the time investment. We have several pvp-centered genres for that. All Intrepid need to do is give people ...

Attacking your citizens is bad

Post by Ludullu on 2023-02-09 20:04:36

I'd probably link this to Intrepid's reasoning for inability to flag on your party/guild/ally/raid-mates. Intrepid say they want node relationships to pretty much supersede all the other ones. So why can we flag on node-mates, but not on others? If inability to flag is there to prevent exploits of some kind - does this not apply to nodemates too? And if it doesn't apply to them then I think Intrepid should stop saying that node relationships are more important than guild/ally ones.

Attacking your citizens is bad

Post by Ludullu on 2023-02-09 20:39:08

I want to be able to kill anyone I want. But there's certain abuses related to that kind of freedom. Intrepid decided to limit those abuses to a certain extent and I want to hear the exact reasoning, so I can make a decision whether I agree with it and whether it would apply to node relationships as well.

How is AoC going to incorporate all level of players in node warfare?

Post by Ludullu on 2023-02-09 22:03:07

I'd want smth like this Early power growth is quite fast, but it gets way slower and the difference between each stage of progress lessens the further you progress.

How is AoC going to incorporate all level of players in node warfare?

Post by Ludullu on 2023-02-10 10:22:43

This definitely sounds like a p2w problem rather than a gear gap one. If p2w allow people to jump several lvls of character progress - obviously those characters will become stronger than those who haven't cleared those lvls. This is why I never stopped OEing my gear in L2. Even a 1% boost could give me an edge in a fight There is no separation between pve and pvp when it comes to player power, so yes, that graph would apply to both and pve design would have to account for that. Considering the tools that a party brings, ...

When will this game be playable?

Post by Ludullu on 2023-02-12 17:56:04

If you look at their youtube channel you'll see the progress they've made in these 2.5 years. Imo it's quite a nice progress, especially considering that we don't see everything they've made so far on streams.

Would you guys be against mobs being more interactive?

Post by Ludullu on 2023-02-12 19:04:02

Is that a solo mob or a mob being soloed? Cause that might seem nice and interesting for a solo farm, but I'm not sure how that'd go down in a party/raid situation. But that aside, yes, I want all mobs to be way more active that just "stand there and use 2.5 abilities in one direction".

Money and Development Time

Post by Ludullu on 2023-02-13 11:01:11

Except you can already play SC, even if it's very barebones and obviously has a ton of problems. In other words, Ashes needs to release their alpha2 and keep its servers up for as long as possible to even catch up to SC's stage of development. And with the current pace there's a chance that we'll see Alpha2 in late 23 if not early 24. And I thiiiiink that's roughly the same time of development that took SC to release their playable version of the game? Not sure though, so if someone knows how long it took SC to ...

When will this game be playable?

Post by Ludullu on 2023-02-13 18:11:35

They better not fucking put ukraine as a russian region then like they did with LA. I want to at least try the game out and I'm definitely not doing it on non-EU servers

Alpha 2 announcement before or after removal of A2 key packs?

Post by Ludullu on 2023-02-13 19:49:29

Yes

Throne and Liberty systems similar to AoC & Their twist on them

Post by Ludullu on 2023-02-13 21:26:11

Yeah, all those additional effects and/or boosts to the base ability seem nice. And I'm looking forward to TL's version of the tank's "forcefield". Will definitely be a nice test for the mechanic before Alpha2. As for the hp pots. There's a chance that they'll have that instant version and a regen over time version for a smaller price or more easily available. At least that's what L2 had and there's been just too many similar things between the 2 games. Even the cd of 15s is kinda same, because that's the time of effect of L2's healing pots ...

My list of problems I see in the game

Post by Ludullu on 2023-02-14 22:44:37

A good chunk of those is definitely solvable through a few design choices that don't veer too much from the core principles of the game. A few will just be hard lines cutting off some players who won't be ready for the game's design. Valid list but we have so little info on most of those things (and have done 0 testing on all of them) to really say how they will all end up on release.

Buttons, and Balance - Discussion

Post by Ludullu on 2023-02-14 22:48:56

UI profiles with easy buttons to access them would be amazing. Especially if those buttons can have custom images on them. If the addon prohibition stays, Intrepid definitely must provide that kind of functionality.

Alpha 2 announcement before or after removal of A2 key packs?

Post by Ludullu on 2023-02-15 15:06:48

But is it sharing if the og owner of the acc is gone? They're not "sharing" the acc because they literally can't.

Alpha 2 announcement before or after removal of A2 key packs?

Post by Ludullu on 2023-02-15 15:29:24

I'm still fairly sure that the acc sharing bans won't be enforced in any meaningful way. It's just there to save Intrepid in case someone's acc gets broken into and they can't fix it for some reason. Just say "you shouldn't have accshared" and dismiss the acc owner. Of course Intrepid could become insanely greedy and track all IP logins and immediately ban anyone whose acc has more than one IP login, but that would lose them way more money than some people just passing their character among their friends (who, in 99% of situations, already have their own ...

My list of problems I see in the game

Post by Ludullu on 2023-02-15 20:27:10

He will definitely get over a million players on release. The question is how many of those stay in the game for future months. If the game is good enough I think a few hundred thousand will stay and enjoy the game for what it is, corruption and all.

My list of problems I see in the game

Post by Ludullu on 2023-02-15 20:44:53

Is that "(banned)" a self-imposed status/nickname or did Strevi just get banned?

My list of problems I see in the game

Post by Ludullu on 2023-02-15 20:47:44

Damn

My list of problems I see in the game

Post by Ludullu on 2023-02-15 21:08:47

Then I guess that Vaknar ping can also serve as a report of a potential bug? Cause we saw Strevi as a banned user with no avatar.

A Discussion of Classes and Expectations

Post by Ludullu on 2023-02-16 20:44:32

As well as any of us do, cause none of us do really. It might be the same animation with the same vfx across all augments. It could be all kinds of changes to a single ability from any and all potential augments (way more than 8 in theory). It could be color changes, as Narc thinks. It could be absolutely whatever the hell they want, but we probably won't know that until later in alpha2.

Next Livestream + Q&A Submission - Friday, February 24, 2023 at 11am Pacific

Post by Ludullu on 2023-02-17 19:01:40

Will there be detargeting abilities in Ashes?

NPC Factions.

Post by Ludullu on 2023-02-17 21:52:51

Action Combat with more forgiving precision

Post by Ludullu on 2023-02-18 02:12:43

I've seen waaaaaaay more people complain that the game is already too tab-centered and way too easy.

What Do You WANT From Mage Augments Specifically?

Post by Ludullu on 2023-02-20 21:51:26

If the elemental school represents all elements available to mages - I want that stuff to interact with each other in meaningful ways (I know this is an obvious one, but better make sure it's said). When it comes to the teleportation school, I'd want it to have different mechanics for the TPs. Pre-base-effect tp, post-effect tp, influence the target tp (say, javelin tps the target to you instead of pulling), positive influence target (tp your mates), conditional tps (say, every 3rd basic hit tps you in some direction) and other stuff like that. Now, the wiki words it ...

pay to win headstart

Post by Ludullu on 2023-02-21 13:56:26

You can only do that on headstart servers and your progress will be limited. https://ashesofcreation.wiki/Head_start

pay to win headstart

Post by Ludullu on 2023-02-21 15:24:23

Wasn't headstart only available to the early supporters? I doubt that a few thousand people will make a dent in a potentially multimillion playerbase at launch.

Two questions from an experienced player and guild leader

Post by Ludullu on 2023-02-21 17:09:43

Yeah, we need more info about node mayor elections and other systems like that. And I hope none of those examples in "2b" lead to a ban. 2a is addressed by the corruption system (karma from L2) and true harassment will be banned, as explained in one of the recent streams.