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A Discussion on Tanks

Post by SunScript on 2023-12-17 06:56:57

Well yeah but then he dies. And then your party has no tank. I think I may have missed the more subtle nuance of your post? Sorry.

Grand Masters creating and naming items | suggestion

Post by SunScript on 2023-12-19 14:46:21

Looking forward to beating people with The Throngler

Arachnophobia and Ashes

Post by SunScript on 2023-12-19 19:21:27

The explanation is in the post you are reacting to. It's literally right there.

[Feedback Request] Alpha Two Ranger Archetype Update Shown in December Livestream

Post by SunScript on 2023-12-19 23:45:55

In a way, this stream helped put me at ease, because there's a lot you can infer from it about my archetype. I was afraid the Rogue would suck, but given the sheer output of the Ranger, I can already tell I won't have to be disappointed. I love playing speedy, evasive melee users and since Rogues (and Fighters) are meant to counter groups of well positioned Rangers, their gap closers will definitely be crazy, to keep up with the Ranger's disengages and overall output. I believe Ranger gets 2 skills for repositioning, so it'll be interesting to see ...

Is 64 classes still a good idea?

Post by SunScript on 2024-01-16 06:00:28

Lack of information is NOT lack of mindset/desire for that information, if you're going to derail a good thread for this, please at least understand this much. In other words, people haven't actually changed over time, the only thing that changed is how easily they can compile the information, not how much social interaction they seek or how "lazy" they wanna be.

Is 64 classes still a good idea?

Post by SunScript on 2024-01-16 06:53:13

So what happened here is you basically called on people to make inferences and assumptions about their obstacles, then discuss their perspectives on it as a group. So we actually did that, right here in front of you, in this thread and you didn't like it, simply because it happened to be about you. Your opinion is clearly wrong, but it's obvious to everyone you really believe in it. What that means for us is that we MUST make assumptions and inferences about who you are based on what we know about you. It's the only way to understand ...

Is 64 classes still a good idea?

Post by SunScript on 2024-01-16 08:52:56

Mag, the phrase "we can agree to disagree" isn't meant to be used to just put any opinion back next to any other opinion for absolutely "free" without any work on the part of you. It's not a catch-all for an argument. The reason I say this is because Noaani here actually put in some effort and highlighted an important point. It is important even if you literally don't agree with anything he says at any point. Which is that some people get more social interaction out of combat trackers and based on what you've said, it seems you ...

Supporting PvE Raiders in Ashes

Post by SunScript on 2024-01-29 00:05:33

My man, what are you even talking about? Are you sure you want to be making claims like that? NiKr clearly cares about good PvE in Ashes more than we do.

Splinter Topic: Micro-Competition vs Macro-Competition

Post by SunScript on 2024-03-27 16:22:35

Right. So this thread gets very very close to the core reasons I don't bother much with posting on these forums and generally just let Azherae do it. I'm gonna try to break them down into simple chunks below. All those people who meme about griefing PvE enjoyers, I find unbearably coddled by easy mode games and in my experience they just tend to run away when things get serious. There's too many of them on the forums. By all means, please attack whoever you want, but there's this conflation running around that for some mysterious reason PvE enjoyers ...

[Feedback Request] Alpha Two Fighter Archetype Preview Shown in March Livestream

Post by SunScript on 2024-03-31 18:52:08

Having watched the stream... the exact moment at the start of the stream where the fighter uses Blitz and flies through the air, over the river and cliffs to reach their target... that is when I would close the tab, dismiss the game as unfixable and go watch something else, if I wasn't already invested in Ashes. It's not out of some outburst of anger either, just confidence the game can't make it like this. I'll explain it below. Shall we start with the flavor side of things before actual combat? The way the Fighter moves around the battlefield ...

Corruption system and getting "the jump" in wpvp

Post by SunScript on 2024-04-09 20:28:34

It's terrible design on multiple levels, so yes I am opposed. Let me know if you would like me to break down the whys. You're actually attempting to satisfy a half-acknowledged personal need by having people reassure you we will all want the same thing so it's ok for you to get invested into Ashes. Ah sorry, this one wasn't a question, I gotta kick that habit. Ah, I believe I already answered above. As a PvP enjoyer (yes I know it's all hip and cool on these forums to pretend people are one or the other lol) I ...

[Feedback Request] Alpha Two Midnight Magic Preview Shown in April Livestream

Post by SunScript on 2024-04-30 16:12:49

Right, time to edit this after watching the livestream. First of all, gorgeous night skybox! Though I must say, even more than the skybox itself I liked how the small lights on the ground looked when reflected onto nearby rock formations. I'm hoping that incursions into small firelit camps of mobs will look very cool at night. Small bit of feedback I'd like to give regarding the desert sand, I feel like it's tilted too much toward green hues right now. I honestly thought it was very flat grass before Steven clarified we were in a desert. I personally ...

10-15 SECONDS TTK

Post by SunScript on 2024-05-14 21:14:23

Based on your own words here and based on having watched that clip, it sounds like what you actually enjoy is having a 1-player game disguised as pvp. I don't think anyone here has a problem with you getting a 12 second TTK in Ashes if the opponent fumbles everything, but it's also not relevant. That video also starts when one of the players is already injured. Is there some valid reason we aren't counting the time it took for that into the TTK? Doubly irrelevant. Also can I just say, if you were trying to be genuinely useful, ...

10-15 SECONDS TTK

Post by SunScript on 2024-05-15 03:48:56

I'm not sure if this kinda thing usually works for you with other people? So let's break it down. I understand the context you were replying to wrt "not satisfying in a fighting game to win in 15 seconds". It's because I understand it, that I replied you seemed to prefer 1-player games disguised as pvp. It's not called trying to heavily read into a post when you make the most immediate surface level observations available based on what a person is saying and showing. Trying to heavily read into a post would be more like me coming up ...

10-15 SECONDS TTK

Post by SunScript on 2024-05-15 04:05:33

This is a strawman. I don't think you meant to do it, it's probably just a misunderstanding, but it represents a position convenient to argue against, rather than what my actual position is. To put it very simply, where did I say anything about not being able to kill people?

10-15 SECONDS TTK

Post by SunScript on 2024-05-15 15:10:44

Dude, for real, like what? I've reread this interaction multiple times, I also had friends look it over to make sense of it for me, to no avail. You quoted me about flipping something on it's head (it's unclear what), then proceeded to misrepresent my stance, then told me to... argue against the opinion you think I'm holding or something? And somehow this was me changing the topic? What even? You're either trolling me, or you're attempting to reply to someone else and quoting my posts by mistake, or this is a very unclear attempt to convey something to ...

10-15 SECONDS TTK

Post by SunScript on 2024-05-15 15:15:28

Do you perhaps mean something like this? https://ffxiclopedia.fandom.com/wiki/Cover "Allows you to protect party members by placing yourself between them and the enemy." My Paladin teammate seems to enjoy it. Within the context of current Ashes design, I'm not sure it'd help much, though? Even with a more generous cone. With all the mobility we're seeing, what would it achieve? (I'm genuinely asking)

10-15 SECONDS TTK

Post by SunScript on 2024-05-15 17:33:53

"Meaning everyone has a higher TTK" -- Higher than what? Steven gave several examples of TTK based on different scenarios. Doing that implies they have indeed THOUGHT of different scenarios. Meaning, they are already factored for, defensive skills and all that. So higher than what?

10-15 SECONDS TTK

Post by SunScript on 2024-05-16 01:50:39

You ok there Mag? 1) You been getting hung up on this disingenuous thing for a while now, it's becoming a little weird 2) Whatever bias you think I have against you isn't important enough to me. Nothing on this forum is, at the moment 3) You quoted me and I replied with logic. By all means, please feel free to dimantle it. I appreciate the rare instances that happens correctly. I'm going to try to break this logic down as simply as possible. If there's any point you can't follow, please let me know. When a game designer ...

10-15 SECONDS TTK

Post by SunScript on 2024-05-16 01:55:54

Ah, I see. I'm just guessing here, but I think this makes party vs party scenarios with 2 tanks weird/jank. My thinking here is one brings 2 tanks to try and chain Grapple the one giving that buff away from the formation, to somewhere too far off to quickly reposition. 2 tanks are good for this, and they're also good for having a backup defender for when your first one gets grappled away. So really, what I think this does is make 2 tank the meta for pvp. Maybe even 3 tanks. What are your thoughts on this?

10-15 SECONDS TTK

Post by SunScript on 2024-05-16 02:07:20

Have you played a group pvp game where 4-5 DPS out of 8 isn't enough to do the killing (I'm not yet sure if this will be 1 Cleric or 2 Cleric meta) ? Quite fast? Considering the fact Clerics and Tanks themselves are still perfectly capable of dealing damage, just less of it?

10-15 SECONDS TTK

Post by SunScript on 2024-05-16 02:20:49

My main concern at the moment is I don't really get how current TTK values interact with the abundance of mobility in Ashes. It makes staying in formation less meaningful because of how the damage dealers can easily reposition to where the squishy targets are. Which in turn makes us consider tanks giving party wide buffs like the one you described. It would be a really odd direction to take balance in from Intrepid imo, because I'd prefer if the position one sits in relative to their tank mattered more, which doesn't work well if people can just zoom ...

10-15 SECONDS TTK

Post by SunScript on 2024-05-16 03:29:12

Well, I want to say "realizing that people are confused is also a form of valuable feedback for Intrepid", but that would involve making assumptions, because I don't know which segment of the audience Mag represents. Maybe Intrepid is inclined to talk about this in the future, too.

10-15 SECONDS TTK

Post by SunScript on 2024-05-16 03:49:59

Are you sure it will end up being 3 tanks given current design, though? Can you expand on why? Regarding Summoner, I know they said they'd release one, but how would the class function in Ashes specifically? TTK on the quick side and abundance of mobility means pets will have similar issues as Tanks when it comes to being roadblocks. We're still concerned about the role of Bards and what buffs they can even bring to be relevant, so the side of Summoner that relies on buffs would encounter the same concerns. And if you take Summoner in a ...

10-15 SECONDS TTK

Post by SunScript on 2024-05-16 15:15:31

Nah, I figured out what happened here, it was just a silly misunderstanding. I said two or MAYBE three tanks because I was theorycrafting the possible results of a buff Nikr was talking about (he made some good points tho). This isn't something I believe in or am attached to, it was just me basically trying to figure out how it might all look, because we still don't know how Intrepid plans to approach party buffs. So, it is now very clear to me you still expect parties to have 1 or 0 tanks, thank you. I don't immediately ...

Next Livestream + Q&A Submission - Wednesday, July 31, 2024 at 11am Pacific

Post by SunScript on 2024-07-25 00:31:22

What is Intrepid's policy on those caught using AI to create fake screenshots of chat logs that didn't really happen?

Next Livestream + Q&A Submission - Friday, August 30, 2024 at 11am Pacific

Post by SunScript on 2024-08-27 15:38:05

If I'm a citizen of Node A with a Freehold and Node A gets destroyed but my freehold doesn't, because it's in the ZOI of Node B, do I become a Citizen of Node B automatically or do I just have a Freehold without a Citizenshp?

Next Livestream + Q&A Submission - Friday, September 27, 2024 at 11am Pacific

Post by SunScript on 2024-09-24 17:01:06

Will the waiting period for changing Node Citizenship be shortened or removed during Phases 1 and 2 of Alpha-2?

Itemization Cross-Feedback #2: Microcosm ("Spear" Week)

Post by SunScript on 2024-12-05 19:25:01

As the self-styled Spear Master that I am, the specific thing I predicted was that the aesthetically themed 'cursed spears' will be in Crypt, yeah. Anyway, my first problem with this patch is actually that I've been saving up rare food ingredient baskets for a week now, in preparation for what we predicted, that I could make money off people that are too busy grinding for Spear drops to feed themselves. I looked around and as far as I can tell, the devs haven't added anything which lets players transfer weapon mastery levels from old weapons to Spear, which ...

Itemization Cross-Feedback #2: Microcosm ("Spear" Week)

Post by SunScript on 2024-12-05 20:05:19

I've been saving up about 10/11 Skill Conversion Books since I started the game (only ever used one), because I'm a paranoid little gremlin, so I get to cash in now. Gotta love it when a plan comes together. I was kind of hoping apple pies would be selling harder right off the bat, but that's just because I'd rather bake sweets, obviously there's no mechanical difference like the Patissier specialization in ffxi. So I'll proceed hard on the crab pies for now I guess. On the subject of being a paranoid little gremlin, it's only by luck that ...